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Muad 'dib
The Imperial Fedaykin
279
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Posted - 2012.05.25 14:34:00 -
[1] - Quote
From some of the amarr: The inferno patch has been a nice change to the casual pvp however since the Amarr hold so few systems and the minmatar on a crusade to make sure it takes us an eternity to take any back - Its been a logistical nightmare for a lot of us getting ready for this.
As soon as everyone settles in im sure we can start to see some of that isk you talk about being so readily available from pvp and plexing.
Unfortunately it will take a little time to get to a point where exchanging the LP is going to be worth it since the number of upgrading systems directly alters the LP exchange prices.
A long road ahead. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Muad 'dib
The Imperial Fedaykin
280
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Posted - 2012.05.25 16:32:00 -
[2] - Quote
Lets hope that the "winning" side doesn't get board waiting for the gangs to actually get something good together, while trying to shift their ships on a flooded market :) http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Muad 'dib
The Imperial Fedaykin
282
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Posted - 2012.05.25 17:25:00 -
[3] - Quote
X Gallentius wrote: And it seems to me that Eggelhende is a great place to base out of. My corp did so last year and had no trouble reshipping since it's right next to the front lines of the fighting.
Is it not asinine to need to base out of a system that cant be taken, to be able to fight for ones that are? http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Muad 'dib
The Imperial Fedaykin
282
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Posted - 2012.05.25 17:32:00 -
[4] - Quote
X Gallentius wrote:Muad 'dib wrote:Is it not asinine to need to base out of a system that cant be taken, to be able to fight for ones that are? No. It's smart, especially when you are currently out-manned.
Well not only are you NOT in a fw system to fight in fw, but since minnies cant take it they CAN dock, so all the docking games and camping is going to be exactly the same as it was anywhere else before the patch.
everything with the changes could have gone through without the lockouts and we could all get used to the new system and have tonnes of fights everywhere and then if that goes okay think about the station lockouts - it was too much in one go imo, and since the minnies found out this was going to happen steamrollered the system they previously had no interest with the old system and took them before the new system - now we sit in a non fw system to attempt to take it back?
no one sees the problem with this?........
oooooooookay http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Muad 'dib
The Imperial Fedaykin
282
|
Posted - 2012.05.25 17:59:00 -
[5] - Quote
X Gallentius wrote:Muad 'dib wrote:Well not only are you NOT in a fw system to fight in fw, but since minnies cant take it they CAN dock, so all the docking games and camping is going to be exactly the same as it was anywhere else before the patch.
So, in summary, you would rather play docking games in Auga rather than Eggelhende? Is that the argument you're making?
The argument im making is that we could have been getting used to and trying to take systems for the fw rewards without everyone having to move anything they actually want access to, to a safe zone out of fw to be able to fight in fw.
Instead of auga being a possible place for such games out of 70 systems we have Kam and Egg (and Kam is far from "safe" as time goes on)
This seems like a gross misunderstanding of what fw was, is now and what it should be.
Im all up for making fw worth fighting in and for, but with a change in mechanics vs. the overpowering forces, its actually broken fw in just one week, hardly a shining vision of what everyone wanted and had in mind with this patch and not very encouraging for the future - however im going my best to try. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Muad 'dib
The Imperial Fedaykin
282
|
Posted - 2012.05.25 19:21:00 -
[6] - Quote
Jones Bones wrote:Honestly, you guys knew station lockouts were coming weeks ago. The fact that you didn't take the necessary precautions speaks volumes.
with all the other changes and the sides as uneven at the time, we kinda thought they were joking also - no one knew weather a system reset would happen too. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Muad 'dib
The Imperial Fedaykin
300
|
Posted - 2012.05.30 18:55:00 -
[7] - Quote
Cearain wrote: But whatever. They implemented this station lockout and said they will reevaluate it later. I just want to know what criteria they will use to evaluate it. It seems to me there were so many changes to faction war that it will be impossible to tell what is causing what in any rational way.
its okay because Hans is FW and he understand both sides plight and will raise these issues as ness.... you know what i cant even continue to type that sarcastic comment..........
Why oh why did ccp impliment all these changes and NOT leave out station lockouts.
CCP could have left the lock out thing for a later patch and evaluate how the wars are going with the sov/plex changes before forcing everyone to deal with it all at once, its not ccps style at all and well, everyones seeing the knock on effects, i just hope they realise and make joining the losers attractive in a way that creates more accessable and sustainable pvp - like veryones wants.
Lets not mess about here. fw is about pvping for "RP" which has no quota for qualifying, you join up you shoot, player or corp its not complicated - or it wasnt.
to me it seems pretty insane to think that to take part in fw you need to base out of non fw systems, you cant fight a null sec war from high sec and even if you did you can just remove pos and ihubs and take a system no plexes at all. who the heck thought this would be a good idea for easy come easy go low sec dwellers.
If the systems and numbers were balenced then it might make more sense - it does not.
Perhaps ccp thinks that if the 'losers' DIAF that the LP will shoot up in value due to navy ship starvation, well news flash, high sec missions, the only people able to cash in when that happens are not even in fw and the ones that are wont be making the LP wihtout avoiding pvp to save isk. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Muad 'dib
The Imperial Fedaykin
302
|
Posted - 2012.05.31 09:33:00 -
[8] - Quote
pretty sure there was constant pvp before - or my corp of 30 active players wouldnt have got 16,000 kills in a year and a half.....
i never said its impossible to get pvp or to make isk, or that i wont be trying to kick minnie in the stones where ever possible, i said that its a total ball ache now and suddenly 0.0 looks really temping again or general piracy. Alot to do with the logistical problems since the patch and secondly the huge drop in isk income to pvp with.
Id like to see some stats from ccp before and after the patch that would be really interesting to know - including the number of active pvpers and plex takers. I forget who the CCP stat guy was at fanfest but if you are listening, please whip us up some numbers after the patch has been out for a month. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Muad 'dib
The Imperial Fedaykin
303
|
Posted - 2012.05.31 13:43:00 -
[9] - Quote
Lets just see how those numbers change over the next few weeks once the hype dies down and the isk and stocked ships dips. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Muad 'dib
The Imperial Fedaykin
308
|
Posted - 2012.06.01 18:14:00 -
[10] - Quote
chatgris wrote:Cearain wrote:Actually I do give the whole station lock out part of the credit for the fights in kamela for this reason. It would be stupid to fight so hard for kamela with Tuomuta sitting right there. However, there are allot of negative sec status pilots in the militia so it made sense. And here's the catch: WTB a mechanic that gives as much incentive to fight as the station lockouts do, but still allows the losing side to stay in the fight. Maybe station lockouts are a bad idea. On one hand I hate them out of principle OTOH I love the increased fighting.
Can you imagine how much more fighting there could be if everyone could move reships and supplys around like we used to, with the new system.
Thats why im crying like a little ***** about it, all changes are good but the station thingy, we could be slapping each other about crazy loads!!! http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Muad 'dib
The Imperial Fedaykin
308
|
Posted - 2012.06.02 03:33:00 -
[11] - Quote
Har Harrison wrote:Back on this old chestnut? Raa has a high sec system next door people COULD have used. They didn't as Raa wasn't worth it at the time...
People in low sec have problem with sec status unlike THE REST OF EVE: yet another amazingly accurate and relevant reason ccp was totally high to change everything AND include lockouts before testing the water first... http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Muad 'dib
The Imperial Fedaykin
308
|
Posted - 2012.06.02 03:40:00 -
[12] - Quote
Har Harrison wrote:Cearain wrote:Har Harrison wrote:Back on this old chestnut? Raa has a high sec system next door people COULD have used. They didn't as Raa wasn't worth it at the time... Back on that old chestnut? Did you not read the reasons I already gave why we wouldn't want to base out of high sec? I couldn't make that recomendation to my corp with a straight face. The only reason I got was a sec status issue which is NOT an issue for everyone and COULD be fixed with some belt ratting IF you really wanted to make that difference...
Dude i have to not pvp for like 2 days to reverse my sec enough to rectify a hand full of aggressions (like on minmatar neutral alt boosters and logi)
Yes i could go to 0.0 and do it in half the time, but thats hardly a fix for being able to participate in fw.
The same way fighting fw in low sec from a non fw system is retardified and makes no sense.
poor planning produces poor performance, which promotes profuse pity posts. lul.
i have all social skills to 5, i know it doesnt show on the forums though LOLOLOL http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Muad 'dib
The Imperial Fedaykin
308
|
Posted - 2012.06.02 05:16:00 -
[13] - Quote
Jones Bones wrote: You guys really need to get over the station lockouts, they are not going away.
Not with that attitude...
Why would it be so terrible for station lock outs to be removed again?
Do you think that everyones fighting right now JUST because it will lock the other guys out? If they are that in itself is not the goal to fight for... sooo kinda proves even more that its a dumb 0.0 mechanic thats got no place in low sec FW. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Muad 'dib
The Imperial Fedaykin
314
|
Posted - 2012.06.07 04:34:00 -
[14] - Quote
i was a sad panda to see that the plexes them selves had not changed at all.
they still have one button, one obective and x numbers of waves to **** with you like you pray zee pew vee pew blob doesnt find you. (small gangs and soloers welcome ofc, BIG PLAYS etc)
I was hoping perhaps for multiple buttons with perhaps an inital sentry gun blockade and "gate button" for a few minutes, to then proceed to the gooey center of the plex to another button for x minutes while the back from the first gate button going down - yo know so its interesting and makes some sense.
Faction missions were more interesting frankly and not only can we no do as many as before but they offer nothing compared to the new plex rewards.... wtf ccp one step forward tstep wo backs zzzzzzzzz
Would be super awesome to have conord stations dotted aorund fw low sec that would permit a dock and rep, but nothing else and only one ship (your active ship+pod) to dock, would be a nice breather place and rest stop, low sec is meant to be a little of high and a little of low - too inconveint behind enemy lines atm. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |
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